Light Intensity by Distance Calculator
Applies inverse square law to estimate intensity falloff as subject moves away from source.
Law: I2 = I1 * (D1² / D2²). Ideal to estimate losses on virtual set.
Applies inverse square law to estimate intensity falloff as subject moves away from source.
Law: I2 = I1 * (D1² / D2²). Ideal to estimate losses on virtual set.
Intensity falloff determines perceived volume and depth. Applying I2 = I1 * (D1² / D2²) helps match lights across scenes and simulate physical realism in renders.
keywords: inverse square law light, light intensity distance, realistic lighting blender, falloff calculation
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